What are the different Smoothing options (Normal Only, Face, Edge

What are the different Smoothing options (Normal Only, Face, Edge

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I’m practicing to export my meshes to an FBX file in Blender and import them into the game engine. Sometimes mesh smoothing turns out not as expected, so I got curious about the difference between the smoothing options. I’ve looked through the manual, but the Geometry\Smoothing option is written in TODO, so I’m at a dead end.

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