Final Fantasy 7 Rebirth creative director didn't want reflex-type action  without the strategic elements he considers core to the JRPG series

Final Fantasy 7 Rebirth creative director didn't want reflex-type action without the strategic elements he considers core to the JRPG series

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Creative director Tetsuya Nomura explains why the series needs to keep its tactical focus

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Updated 12/30/23 with new article on core elements.Game informer Cover Reveal – FF VII Rebirth. Also impressions of junon. Plus 100 hours long.