Documentation: Use these effect tools to create normal maps from sprite features such as transparency or color differences
Using normal maps to create lighting for 2D sprites. : r/gamedev
Normal Mapped Lighting for 2D Sprites in Futile for Unity - SmashRiot
Lighting up your sprites in Godot
GitHub - dabeschte/Unity-Sprite-Illuminator-Tutorial: Dynamic
Download SpriteIlluminator for Mac
Normal map lighting for 2D Pixel Art sprites - The Defoldmine - Defold game engine forum
How to create light effects in Phaser 3
Viktor Lidholt – Adding 2D Lighting to Your Game
2d game scene with dynamic light effects - spriteilluminator
How can I generate my normal maps ?
SpriteIlluminator - Normalmap Editor for 2d Dynamic Lighting &
How to Create Normal Maps Tutorial _ SpriteIlluminator
GitHub - Gamua/Starling-Extension-Dynamic-Lighting: Use normal maps for realistic light effects in the Starling Framework.
SpriteIlluminator - Normal map editor for 2d dynamic lighting
2D Light and Shadow Techniques in URP